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The subsequent mayhem that would result, virtual or not, was just an entertaining way to spend time with other humans - silly and open ended but almost always consequence free.
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The game's various quests and gameplay forced you to play and interact with these friends and strangers.
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RuneScape was even awarded a place in the 2008 Guinness Book of World Records as the world's " Most Popular Free MMORPG."īefore the ubiquity of Facebook, Tumblr and Twitter, games like RuneScape - with its open chat rooms and virtual meeting places - let kids who had access to a computer, but not a car, hang out with friends and, sometimes, make new ones. Even with the later introduction of a premium membership, the free-to-play option is still RuneScape's main appeal. Even today, RuneScape can be played on almost any computer, and the the game has always been free to play. The earliest versions of the game were playable on any web browser with the appropriate Java software. What's more, the barriers to entry were delightfully low. The game was immediately appealing for its persistent world, where players had the freedom to explore or build their characters with a lack of constrictive seriousness - a general goofiness that made it easy for players to make friends. RuneScape's crude, Java-based graphics allowed the player to imagine the particulars of the world while providing an environment believable enough to immerse yourself in. In January 2001, Andrew and Paul Gower, brothers from Nottingham, England created RuneScape, a web browser-based fantasy MMO.Īt the time of its first release in 2001, it was everything a browser-based game wasn't: 3D graphics, customizable characters, open world level design, a narrative driven by completing quests and a general adherence to the fantasy tropes of Dungeons & Dragons or Lord of the Rings. In order to understand why Sam Liu's joke Facebook event blew up, you must understand RuneScape and how it blew up. & amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp lt img src="" alt="" /& amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp amp gt All of the most popular posts took the form of joke polls and memes - often with options that involve John Cena. Many visitors wanted to know how Liu had obtained such an absurdly and specifically lengthy ban. In less than a month, the Facebook event grew into an off-the-wall message board dedicated to jokes geared towards, but certainly not limited to, RuneScape. As of the first week of November - well after the event was set to private- the number of people attending "The day I get my runescape back" topped out at 118,000. By the beginning of October, the event grew to 76,000 attendees.
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What Liu did not expect was just how hyped people would get. Pinned to the top of the event was a message from Liu asking everyone to come together on the day his lengthy ban expires and get "hyped as fuck." Last September, Sam Liu, an Australian boarding school student in his late teens, created a Facebook event: "The day I get my runescape back." The event's date - Friday, September 13th 2024 - was the day that his ban of 101,219 hours, 56 minutes and 9 seconds from the massively multiplayer online role playing game (MMORPG) RuneScape was set to expire.